The Game Players of Titan

with apologies to PKD

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Welcome to Bellona, The Autumnal City

Bellona is a strange place.  It was once a great city, the cradle of civilization, but that time has long since passed.  In fact, many have forgotten this city even exists.  The city, though, holds secrets and many splendors of an ancient age.  Small pockets of gangs, wanderers, families, scavengers and fortune seekers.  A rudimentary social system functions in Bellona, with the 20 or so major groups keeping each other in check.

  • It is claimed that the city holds within the secret to eternal life.
  • The depths of the ruined library is reported to hold the formula for changing lead into gold.
  • The god that was worshiped at the sacrificial altar is rumored to still walk the city streets.
  • The gap between the living and the dead is threadbare in the city.  It is said there is a way to travel to the gates of Hades in the city.

Your character has just heard of Bellona from someone they know, and is travelling there.  In the comments below, give a one-two sentence descriptor of a person in Bellona your character knows.  I’ll flesh them out as it fits with the story. 

Post your character here.  We will be using Abstract Dungeon for our ruleset for this play by post.  I will be posting a new encounter or event each week on Sunday.  We’ll roleplay through the encounter and then you guys will make a decision on what to do next.



Bellonia Characters

Post your character sheets below.  Use the following format.  I would recommend copying this to a word document or wordpad first so you can save it on your own computer.

You can download the rules for Abstract Dungeon at the sneak attack press website.

Just copy and past this into a comment.  When you want to add something to the character sheet, just reply to your comment.

Special Rules:

Character Sentence. I’m using a form of Monte Cook’s Numenara idea of a character sentence.  That should tell other players a lot about what the character is like.  For example, you might write, “A strong human who kills his enemies with a sword.”  Immediately, there is an idea about what your character does.

Family Heirloom.  Each character starts with one item that is important to that character.  It should be something that ties into the backstory that you have in mind for your character.

XP.  At any time a player can spend 1 XP to gain an additional bonus die.  If you gain 5 XP, you can turn it into a new trait.

Wounds. If a player is unable to defeat an enemy, they take a wound.  If they take 3 wounds, they roll on the random wound table.

Actions. Each player can take one action.  They cannot take an action until a day in real time has passed or all other players have taken an action.

Character Sheet

Character Name: XXXXXX

Character Sentence: An (adjective) (noun) who (verb)


Wounds: [ ] [ ] [ ]

Toughness: # of dice

Agility: # of dice

Spirit: # of dice

Intellect: # of dice


Additional Description: