The sun seemed to rise later than you expected, casting brilliant shadows across the bridge that led into the city. You had camped together with some others who were also keen to get into Bellonia. The bridge stood over a deep ravine, the fog of morning keeping the bottom obscured.
After gathering your gear, your small band begins to make their way to the bridge. The bridges surface is black, with the heat of the day already beginning to radiate off it. Before you cross the bridge, a small band stands across from you, on the other side of the bridge.
“What of you?” Shouts the leader, her hand resting on his sword. They look bedraggled, with few possessions among them. They eye you warily.
The leader (1) wears light armor and is carrying a sword.
The man (4) next to her is carrying a staff and wearing a cloak.
The man (2) to the left of the leader looks like he has a claw instead of a right hand.
The woman behind them (4) has an arrow notched in her bow, pointed at the ground currently.
The environment has the following rolls. 4, 2, 5.
Environment rolls: Use these rolls if you want to use the environment to describe your characters action. For example, if you want to chop down a tree to block an NPCs path, you might use these rolls. Or if you wanted to jump off the bridge and swim across, you might use these rolls. You must use the first roll first, and then the second and so on. If we need more, I’ll roll them as needed.
NPC numbers: Next to the NPCs in a scene will be a number. For example Leader (5). The 5 indicates the number that you must beat. That does not mean you must strike the NPC. You can use any other skill. Think about what you want from the NPC. If you want information, talk to the character. You might use strength if you are intimidating the NPC or spirit if you are trying to win him over.
Your Rolls: Post your rolls for your abilities, bonus die, traits and item below in your first post. Use this format: Strength (3): 6, 4, 1.